Rob and I played another game of Battletech this weekend in which I lost quite handily I think, but still came away with the moral victory.
I was running a light-weight, combined arms company of the 4th MAC (3050s era) and he was running a stereotypical lance of Steiner overcompensation which we both jokingly referred to as a 'recon mech lance' (i.e.: 2 of the 4 mechs weren't heavy/assault machines, and thus its 'recon'). At the center of his lance was a Fafnir which...to be honest I really had nothing on my side that could even hope to equal it (my heaviest unit was a base model Lineholder). I shot at it anyways, but generally just made it angry which is the best I could have hoped for. Early on I managed to knock it down due to incoming damage (with mechanized infantry of all things putting it over the 20 points received in a turn, to which he graciously failed the piloting check). But that's about it.
Until...
Beauty this is not! |
Huzzah!
While it had been hit by other units, the Fafnir was only marginally damaged, with no internals, yet in 2 volleys, a Hetzer took it out! While not as spectacular as my Urbanmech taking out a King Crab in one shot, this is a close second! Especially as the hetzer is more or less an Urbie in wheeled form (i.e.: cheap, defensive junk that's all but a death sentence to be assigned to).
After this debacle, I guess Rob's Steiner forces actually have something to overcompensate for now...lol!
5 comments:
That Hetzer action is the kind of thing that I really enjoy about gaming.
Thank for the Bt report. I'm currently in a BT phase with their new ruleset coming out.
CBT is full of moments like this. Like the time a Laser Infantry platoon got a central torso crit on my Centurion. Fun times.
On the flip side of the coin, I've never used a Hetzer, but I have a Po heavy tank that my old roomate nicknamed 'The Lucky Lancer' for its ability to decapitate mechs with its AC.
@Itinerant: You're welcome, thanks for stopping by!
@Counterfett: When infantry does anything useful its a win in my book! My mechanized platoon managed 2 headshots in this game! As for the Po, I've debatd getting them. As much as I like the Capellans, and they build it, the base model comes in at the top of the point range that I like for my vehicles.
I think the motive crit chart is too heavily stacked against vehicles, and so refuse to take expensive tanks. For example, an single LBX blast immobilized a vedette during this game. It could just as easily been a dreadfully expensive Demolisher II, which would be infuriating.
As such I try to keep my tanks at 600-700 points and down.
I came out of that game fairly impressed with the lil hertz you used. Very nice lil mIssle platforms. Paired with a standard ac20 hertz to punch holes, and you'd have a nasty lil combo.
I've used that fafnir in a few games with mixed results...this game I just treated it like it was armed with twin AC20s with a 13 hex mid range and it worked like a dream. The only downside was the need for a god pilot, which drove up the bv cost....but you'll never live thru all that recoil without something better than a 4/5 pilot...
I would think you'd need a minimum 4/4 pilot for the Fafnir.
Don't think I'll get anymore Hetzers, but it is fun to have the cheap vees exceed their expectations!
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