Wolfy (my fiancé) has lately been avoiding X-Wing. In a nutshell, she's bored with every game's focus being to simply wipe out the other side. True, that does get old but there are scenarios, right? Well yeah, but the few you get with some of the X-Wing packs are kinda lackluster themselves, and we haven't checked out FFG's fan-made scenarios yet either.
|To quote Lando Calrissian: That was too close!|
So stricken with insomnia the other night, Wolfy came up with her own simple scenario and we gave it a try twice Tuesday night.
The verdict: Its a keeper!
|Using a blind draw for our lists (out of the myriad that I have printed out), we both drew Rebels for the 2nd game. Here, you can see that Wolfy has effectively learned my tactic of blocking with scrub pilots...|
Okay so here's the set up:
Force Selection: 100 points - any faction
Mission Objectives: All ships must at some point cross the center of the game area (use the ship's flight peg to determine this). Additionally, you need to destroy at least one opposing ship, and whichever ship (on each side) that gets the 'kill shot' (final blow on the victim) must then get off of your deployment table edge alive!
Sounds easy right?
|Okay, so there's nothing of note happening in this pic, but I thought it looked cool enough to post anyways.|
lol, yeah, try it…between the two games played, the winning ships (a TIE Interceptor in the 1st game and a the Scarlet Harlot with Chewbacca at the helm in the 2nd) made it off the table with (collectively) 3 hull points remaining and enemy ships in close pursuit! Not to mention that it REALLY sucks when the ship you got the kill shot with, gets itself blown up as happened to me in the 1st round...it really makes you think about who shoots what.
|The Scarlet Harlot narrowly escapes the board to win the game!|
With one win each, both games came down to the wire, and in our opinion those games are the best ones!