Showing posts with label fluff. Show all posts
Showing posts with label fluff. Show all posts

Friday, December 6, 2024

A tour of duty of the deathworld of Prism


 
An Astartes chapter, now erased from history once called this deathworld home. They discovered an ancient, subterranean xenos portal of some sort and either tried to open or destroy it. Instead the portal fractured, tearing a hole in the fabric of reality that could not be closed. Despite their desperate attempts to contain the disaster, they were lost in the ensuing cataclysm. 

The Inquisition stepped in and ordered Exterminatus, but not even their cyclonic torpedoes could close the portal. Nor eliminate the wretched taint of the warp emanating from it. Prism was erased from all maps and star charts, yet it's screams in the ether mark it as a blazing beacon of terror to Psykers and Navigators alike. 

Periodically, the High Lords will dispatch an Astartes chapter to the world to cleanse it of whatever foul horrors have populated it via the warp breach, be they Xenos, Daemon or Heretic. Every arriving strike cruiser announces itself with an orbital bombardment, but it is just a formality. Only boots on the soiled ground, bolters, blades and holy flames can properly cleanse this blighted planet. For a little while, at least.

The last chapter to take up this grim duty was the 5th Battle Company of the Black Dragons, the proverbial foxes guarding the hen house. Only the Emperor knows what trophies those vile mutants  collected. Rather than purging this rock of the warp's taint the Dragons likely saw it as an opportunity for a recruitment drive. It is only the sad state of the Imperium of Man that such tainted Astartes are even tolerated. 

Now that the Dark Eagles' 5th Company has arrived, this shattered Prism shall be properly cleansed!

Monday, May 1, 2023

Those 'Wild Boys' from the 7th Company

 o/

Firstborn Lieutenant Wild of the Ultramarines' 7th Reserve Company.

In the Indomitus era, Primaris Space Marines are king amongst the armies of the Imperium. Primaris Marines form the bulk, if not the entirety of most chapters' battle and veteran companies, whilst the Firstborn, recently graduated from the 10th company's scouts are relegated to the reserve companies until they've proven themselves worthy of crossing the Rubicon divide. 

Amongst the ranks of the Ultramarines, the Firstborn of the reserve companies spend most of their time performing such vital tasks as standing guard in the various hallways and thresholds of the unassailable Fortress of Hera on Macragge, practicing's parade drill for the tourists of Ultramar, and if they're particularly lucky, garrisoning some imperial backwater, freeing up the Primaris marines to do the real work of smiting the Imperium's foes. 

Lt. Wild is headquartered in the Fortress Of Hera's Obsidian Tower. Here he is seen surveying the wreckage of said tower, as upon hearing of his new orders, Lt. Wild suffered a very Kylo Ren-esque temper tantrum and the Obsidian Tower suffered heavily for it. 

The reserve companies are lead by by a hidebound, prideful and some would say an embittered cadre of officers who steadfastly refuse to cross that Rubicon divide. Indeed they see the Primaris marines as an afront to the Emperor's great work in creating the Space Marines. Lieutenant Wild is one such Firstborn officer, who is assigned to the Ultramarines 7th Reserve Company.

Recently, the Ultramarines'' 7th reserve company was rewarded for their particularly efficient cleansing of the roadside trash along the Roboute Guilliman (no longer) Memorial Expessway's entire length. Thus they were honored with the privilege of guarding the porta-johns along the parade route leading to the Imperial palace on the forthcoming Day of the Emperor's Ascension celebration on Holy Terra.

Note the bionic arm, his biological arm was lost in combat with the treacherous Red Corsairs.

 As the 7th company prepared itself for it's sacred duty, thru what can only be explained as a clerical error, Lt. Wild, a combat squad from one of the 7th's tactical squads, and a razorback transport and it's crew were requisitioned to detach from the rest of the company, sully their newly polished armor by repainting it in urban camouflage of all things, and report to the staging grounds of the 3rd Battle Company's Strikeforce Horridus where they were to be attached in support of an unspecified mission.

Outraged at these various indignities, Lt. Wild and his accompanying marines nonetheless followed their orders to the letter and presented themselves to the 3rd's staging ground in time for the boarding of their transports. Puzzled at the Firstborn's arrival, and in matching camo no less, the 3rd's Primaris Chaplain paused in his exhortations of 'In the Emperor's name, GET YOUR ASSES MOVING!' to inquire: 'Are you little guys lost?'

Orders or not, the camouflaging of his armor could only go so far...

Thus far, most of the 7th's 'actions' have been spent guarding the halls of their Strike cruiser from the depredations of  chapter serfs who have lost their way, or their landing zones from the local flora and fauna. The Primaris marines of the 3rd company have taken to calling their firstborn brethren 'The Wild Boys' in mockery of these ridiculously mundane tasks. 

On the rare occasions in which 'The Wild Boys' have been engaged in combat, they operate more in conjunction to, rather than in support of their Primaris brethren. Indeed the only support that they've directly provided on the battlefield is the transport of Primaris casualties* back to the transports via their Razorback. 

*For those who insist that Primaris marines cannot fit into a Razorback, I would like to remind you that those would be 'whole' Primaris marines, whereas casualties tend to not be...

Thursday, July 21, 2022

The Harbinger of the Old Ones

o/

Let's see...hmmm, theguide book says its best to bypass this particular planet due to a severe infestation of humanity. 

Here I go, bringing tourism of all things to the Grim Dark. 

While not a tourist per se, it may be more of just an interplanetary traveler perhaps? Regardless this critter is never seen in the same place for very long. Wandering the galaxy, from world to world, cataloging all that it sees for its final expeditionary report when it eventually makes its way back to...well, wherever it came from. 

Walking stick spear-check, fully filled, yet orderly backpack-check, cloak-check, gun-check, rope, clothing, power armor and bedroll-check, check, check, and check!

When asked and translation of languages is somehow achieved, it (I keep saying 'it' as the gender is unknown) ominously calls itself the Harbinger of the Old Ones. It says its task is to travel the galaxy taking stock of the current 'child' species who have risen to prominence in their absence. Inscrutable as this may be...so far, the only 'child' races this Harbinger has been known to have encountered have been the Eldar and the Tau. 

This critter will be used as a 'counts-as' Jokaero Weaponsmith in most of my armies. Fielded as an Auxiliary Support Detachment, costing me 2CPs and 'Battle-Forged' in most cases. 

In the case of the former, it first appeared in the hidden realm known as the Black Library. The vast majority of communications that it has had, has been with the Harlequins with whom the Harbinger has been witnessed to have held extensive conversations. It's language apparently known to the followers of the Laughing God.

In fitting with the background, I've created for it the Harbinger will have its own mission of simply getting off of the other side of the board. If left alone, it will return the favor. However, should one try and interfere with its plans, the Harbinger will fight back aggressively. One would be wise not to threaten it.

Since departing the Black Library, and traveling via the Webway with natural ease, the Harbinger has since had at least made passing contact with the Craftworlders, Exodites, Corsairs, Ynarri and the Dark kin as well. Indeed, the arrival and apparent mission of this Harbinger has caused quite a stir amongst the Farseer community. 

Taking its leave of the Eldar, the Harbinger next appeared within the Tau Empire. Welcomed with open arms as is the way of the Greater Good, the Ethereal Caste has been quite taken by, yet perplexed with this curious creature. It has traveled their Empire extensively, often as a passenger aboard Tau vessels, visiting the homeworlds, Orbital cities, the frontiers of the Empire, and most recently the battlezones along their border with the Imperium. 

Here it is standing atop it's Temple...for a selfie, as suggested by my bemused fiancĂ©. 

The Tau have been trying to convince this traveler to stay within the Empire, no doubt in hopes of fostering relations with whomever The Old Ones are. However, the Harbinger is growing weary of their hospitality and will likely be soon on its way. Perhaps using the confusion of the battlefield to give its 'clingy' hosts the slip!

Thursday, September 13, 2018

Tau Muppet Auxiliaries




The peaceful Jaloof Confederation was located deep within the unexplored (by the Imperium) regions of the Eastern Fringe. They maintained cordial relations with their distant neighbors of the Tau Empire along with limited trade. Unfortunately the Jaloof were easy prey for the then strengthening Hive Fleet Gorgon, with only the smallest fraction of their population surviving the onslaught and destruction of their worlds. Escaping in a few small, ragged flotillas to Tau space. 

'...cry havoc and let slip the muppets of war!'

Indeed, some of the Tau Water caste have theorized that it was their Jaloof neighbors who had inadvertently lead the Hive fleet directly to the Tau, but they've not been held to blame and all accusations of such have been suppressed. Such are the ways of the Greater Good. Following the destruction of Gorgon, the scant few thousand Jaloof survivors left were resettled within the protective realm of the Tau Empire.

That's a lot of gear for those little legs to hold up...

Shattered psychologically and on the verge of extinction, the majority of the remaining Jaloof have found both their niche within the Empire, as well as a degree of mental solace in the production and distribution of wholesome, educational video-programming, with which they entertain the youth of the various Tau castes. A few somewhat unhinged individuals however, embittered by their losses have taken a different path and fight to defend the last dregs of their species, alongside the Tau's Fire caste warriors.

Looking down upon the remains of the infamous Hoominz ,
against whom their Tau allies have fought both with and against.

Possessed of a shockingly light build (enough to make an Eldar look rotund!), the Jaloof are a species ill suited for war. However their long legs aid them well in advancing (and retreating) quickly. As such, they're currently training with both Fire Warriors and Pathfinders, though they have yet to prove themselves in battle...