Friday, January 28, 2022
Monday, January 24, 2022
If there's one thing that the Squats loathe about the galaxy ('nids aside), it's the physical need to have to look up to all of the lesser races of the galaxy. It absolutely infuriates them! To remedy this, the previously forlorn Captain Teague has gotten himself a new abeyant (the definition for those not sure as to what that is).
Teague has commandeered a cargo droid (also from the Starschlock KS) from his ship's inventory, replaced one arm with an autogun (that impressive cooling jacket is as much for show as it is function) and controls the bot via a remote in his pocket.
Thursday, January 20, 2022
This marks the first full squad complete for me in 2022. I batch painted these which isn't much fun though is effective, and cranked them out over the course of two days. The last two days of my 'Rona quarantine in fact (the bofors turret in my prior post was also mostly a quarantine project).
Of course I only started painting on all of these once I returned to the realm of the living. Usually I hear folks complaining that towards the end of their quarantines that they're bored out of their minds. I'd imagine that most mini painters like myself instead find themselves being rather productive.
I got these minis plus a 2nd squad along with almost as many robots, which sorta look like kitchen accessories with legs (think free roaming coffee grinders), out of the Star Schlock Kickstarter a little ways back. These have a bit of an old school Imperial Guard feel and I painted them to suit rather than the garish colors seen in the KS itself.
Interestingly, these came with 20mm bases, and I based everything on those aside from the 2 support weapon troopers per squad which are on 25mm bases (one of which was by necessity). As such these guys (and gals) now work perfectly in my cavern terrain, with only the support troopers having to stick to the wider corridors/caverns. I think that's a bit representative of their weapon's unwieldiness in tight quarters.
The squad sergeant (denoted by the red stripe on his helmet) and 7 other basic grunts are only armed with pistols, with the support troops having a lasgun and grenade launcher equivalents. Thus I figure they're essentially
Redshirts an 'away team' sent to a planetary surface, or an asteroid mining facility or whatever to investigate...something.
My buddy Hoss is a fan of this mini line and is wanting to try Stargrave. I'm guessing these guys along with my cavern terrain will be excellent for trying that game out (once I refamiliarize with the rulebook...).
Monday, January 17, 2022
No it's not a servo-strike-whatever-the-fuck-GW-calls it (at least not in my house it isn't!). All this needs is to be fitted onto a WWII destroyer add a few Kamikazes coming in for the kill and...okay, so maybe an Oerlikon turret is more accurate, but how in the hell do you even pronounce that? Bofors it is!
Due to all of the recessed areas, this was a paint as I assembled it project, but went together fairly easily. I modified the gunner's helm with an ocular augmentation lens rather than be hard wired directly into the control panel as that seemed kinda dumb to me. I mean hell, one of his arms is physically connected, isn't that enough? Save that heretical full body hard wired shit for the Iron Hands/Warriors.
This is my first and thus far only (sorta?) vehicle for my Silver Drakes. Rather make that for any of my Primaris marines. With a sedate 3" movement rate, I can see this slowing my Drakes foot slogging combat patrol down a bit. However with the highest strength, longest range and best rate of fire for any unit in my little army, I'm sure they'll not leave this behind.
Friday, January 14, 2022
....annnnd done! Well that was fun, relatively easy, and something different all in one. This has already taken up station in my display case though the car itself isn't glued in place meaning I might be used as a Centaur or the like at some later date.
Tuesday, January 11, 2022
Not too much to report this go round. Decals have been applied, the car revarnished, and the (potentially first) layer of dust wash applied. Once dried, blended and then varnished (which always lessens the dusty appearance) I'll see if I want to apply another layer of dust or not. To date I've not added more than one, but we'll see...
Friday, January 7, 2022
The Imperial Standard Transport Mk VII, based on a civilian pattern, is utilized for the transport of military officers, dignitaries and other persons of considerable rank. Primarily only the Guard's senior officers use the Mk VII, as wealthier persons and officials have far better options available to them! Other patterns are also used as patrol and pursuit vehicles for Arbites, enforcers and the like. The Mk VII however was designed with military use in mind, and is thus built to a higher standard (supposedly).
Armor plating and projectile proof windows have been added to a sufficient level to ward off small arms fire. However heavy and/or anti-tank weaponry will easily penetrate the vehicle. The Mk VII's small size and likely the erratic path of travel due to a panicked driver are far more liable to help ward off such attacks than the armor itself would. The Mk VII has the same standard power plant of the civilian models, which with the added weight of armor makes its performance sluggish at best (if an officer needs a speedy transport, he/she'd best secure a Valkyrie). Also of note: the Mk VII's fuel consumption rate is abysmal even by Imperial standards.
Additionally, a heavy stubber is hidden in the vehicle's front. The weapon itself is woefully inaccurate as it is fixed forward and 'aimed' via the steering wheel. It is fitted with a single ammo drum which can only be reloaded after first removing the driver's side front wheel (maintenance of the gun itself only gets worse from there...).
Instead it is intended to scatter or at the very least distract any would-be assassins or insurrectionists looking for an easy kill. That said, more than one over-enthusiastic (and posthumously court-martialed) officer has ordered his driver into a suicide charge under the misguided assumption that the Mk VII is an effective assault unit.
In terms of ergonomics, like the rest of the Imperium the Mk VII's designers don't believe in those. Laughably referred to as a 5-passenger sedan, the front seats the driver and a bodyguard or similar flunky. Whereas the cramped rear seat normally seats a single occupant, or else two in tight quarters. Passengers of above average height will find themselves sitting diagonally, or else with their knees jammed into the seat in front of them if they don't have the whole seat to themselves.
Whilst the seats themselves are comfortable (at least when compared to those on the average Chimera), larger than civilian model tires were added to 'improve traction and off road performance'. However the wheel wells weren't enlarged to accordingly necessitating a much stiffer suspension, giving the Mk VII a (quote) 'bone jarring' ride on even decently maintained paved surfaces. Unpaved roads are best if avoided, and when venturing off road...the Mk VII usually gets stuck well before losing sight of it.
Tuesday, January 4, 2022
As you can see, I've finally started work on this little project after gathering the bitz necessary way back in November's part 1. Really this progressed far quicker than I anticipated, and as such only the staff car remains to be painted. Admittedly though, that will take a bit more time than the two Guardsmen and their base did (especially as the car will in the end be as dusty as this road is).
Anyways, here are a few close ups of the project so far:
Hopefully I'll be able to get the staff car primed, painted, weathered, and the whole diorama varnished and complete soon! Though as I remarked to Neverness earlier, I am debating on whether or not to glue the car in place, or keep it separate to use as a (sort of) Centaur proxy.