Thursday, April 25, 2024

2nd platoon has arrived!


Just a quick post (indeed, its comparable to my usual Instagram posts) showing off the second platoon of PHIGs (Pointy Helmeted Imperial Guardsmen) that have just arrived. With only 12 poses to choose from, I now have 6 of everybody! 

It looks like confusion reigns on the mustering field...

Considering that I only have a little more than a dozen of the first batch of 36 painted, don't hold your breath on these guys looking any different, anytime soon. 

Monday, April 22, 2024

Its Grimsical out there!


Normally at this range, there would be a bloody brawl of snout-to-snout combat in progress!

I haven't had a whole lot of painting time here of late. Real life has gotten really busy (and is about to get a lot worse!).  Nonetheless, I've snatched a few moments here and there and have managed to paint up the first half dozen Quar from my Clash of Rhyfles set. 

In the name of the ancestors, HALT!

I decided to forego the usual washes, drab colors and heavily drybrushed on layer grime (though there is a little bit of drybrushing on there), instead going for a brighter, more cartoony look. 

My Coftyrans muster out from the coastal town of Quoot.

My Coftyran, Quootish militia wears the traditional blue trimmed in the not so traditional purple. For two reasons: (1) purple is my favorite color and (2) it covers over blue far, far easier than yellow does! You can't really see it in the photos, but they wear purple trousers as well. 

Camouflage is for cowards. 

For the Crusaders, rather than the more militaristic OD green that has been a primary feature of so many of my armies over the years, I went with a much more vibrant green. That said, their uniforms blend very well with the grass in my front yard. Go figure.

Those traditionalist Coftyran idiots, who wears heraldic colors to war?

Battle reports are starting to appear online, so maybe I can wrap my head around the rules for these little guys. If I can't, I was thinking of making unit & upgrade cards on tabletop admiral and just using the Star Wars Legion rules instead. We'll see though.

Note, these are on 20mm bases rather than the standard 25mm ones that they come with.


Tuesday, April 9, 2024

The 1st PHIG heavy weapon squad is complete!


Looks like I painted the rim of that base the wrong shade of green...

I say first as I've ordered another batch of 36 minis here recently, which will give me enough missile teams for a second squad. That or spread 'em out amongst a platoon, I haven't decided yet. Regardless, this gives me my first painted squad for this army! 

I varied up the shades of brown for their leather pouches and kit as well as the autogun's stock. 

Lacking any battlefield detritus for the base, I just opted for some cork-turned-rock bits and a few tufts.

A better view of the varied leather colors. 

Just a quick little post for today as this is the only painting that I've managed to do in the past two weeks or so. 

Friday, April 5, 2024

When the (mostly) unpainted hordes collide!



The last words attributed to Chaplain Schaff of the Black Dragons

Screech and I got together for a game wednesday night, or rather we sorta did. We got a late start due eating out beforehand and that combined with having to work the next day meant we made it thru two measly turns. This likely also saved me from getting tabled. Nonetheless here are the highlights in lieu of a proper battle report. 

My army, that being the Black Dragons & Friends.

The 'friends' being the once thought to be extinct Incandescent Coyotes lead by Lt. Boughtflower.

Screech did his best to keep track of VPs and the scenario, however after a tactical blunder on my part turn one that I was unable to recover from, and quickly seeing which way the flames wind was blowing, I pretty much ignored all that and just tried to kill shit. 

The Salamanders in all of their unprimed glory (note: the one squad that is primed was gifted to Screech in that state). 

Whilst I did kill some stuff, due to the aforementioned blunder (and a few other errors, due to lack of gameplay), a lot more of my troops were getting killed instead. 

Oh by the way, no dreadnoughts were damaged in this engagement.

So what was my unrecoverable mistake you ask? Well, having the first go, I moved towards the Salamanders and their all weapons are assault and can advance and fire (often literally) with no ill effect detachment. AKA: the Firestorm Assault force.

Tactical error number one: Moving forward.

'But Sir, the odds of navigating a Firestorm Assault Force are approximately 3720:1!'


I normally run the Dragons with the good ol' Gladius task force, but this time tried the Anvil Siege Force. What I should have done, was either stand still and ignore the lack of weapons in range, or better yet, move deeper into my own deployment zone on turn 1. 

These guys ought to have gone into reserve, rather than scouting directly into literal hell. 

Then, when the flaming banzai charge came at me, my troops could simply plant their feet and unleash hell! But, it is what it is, and at the start of Screech's first turn where EVERYTHING started to advance, I realized welp, that was dumb & I'm about to lose. 

The Incandescent Coyotes outflank to bolster my all but incinerated flank. After taking some wounds from the not so far off burna boys, a Terminator squad would deep strike in behind them, unload and...finish off a lone, wounded marine. Yeah, I'm still fine with not having any termies myself. 

I also forgot that when a Hellblaster dies, on a 4+ it gets a parting shot. No idea how I forgot this as they're my favorite type of Primaris marine. As cool as it is for every unit to have a special rule, it ultimately is a lot of crap to keep up with. Sure it is all there on the datasheet, but how much time in each game do we really want to spend reading the fine print?

Anyways, at the end of my turn 2, after the Reiver Sergeant waded thru 32 pyreblaster wounds, and some long ranged heavy intercessor shooting (losing his squad in the process), he decided to go out with just one word: