This past weekend, I played in a 2 v.1 at our local FLGS, and I got to use Da Grot Spee for the first time (still no regular grot tanks as of yet, but no one seemed to mind). And....it didn't do too much aside from look good (and hide dice underneath itself to everyone's detriment). Turn 2 a squabble broke out on board rendering it incapable of shooting, and shortly thereafter it took a lascannon amidships & was stunned for all of turn 3. Still, It did shake a Rhino one round & kill a SW scout or two. Rather than repeat myself with a battle report, I suggest you go here & read neverness' excellent recap.
While @ the FLGS, I also traded out the Paladin 'God Squad'. I had hoped for a Hammerhead, however after perusing the collection of tanks (and swapping out parts to get a complete kit with all parts & no mysterious gaping holes) I just opted for the Devilfish. Overall the hull is in good shape, though drones aren't pictured here. Neither drone had flight stands, and one had the typical broken antenna (both issues which are easily remedied, though its then just a debate as to how long before I break the antenna off myself).
The engines however aren't in the greatest of shape. As per this kit's usual, the sprue gate on the FRONT of the engine nacelle (good job with that GW) apparently left a nice air bubble/hole. Perhaps I'll try the liquid GS on those. Also the undersides have excessive glue and...flash? Heh, why trim that off, right? lol. The flash & worst of the glue gobs have been removed, but its still not too pretty. However as this is all on the underside, it'll be easy to hide.
New From Games Workshop this morning
1 hour ago