|Scott vs, Hoss...|
As for the game itself, turning what is supposed to be a 2-player game into a 4-player free-for-all on the first ever attempt of playing it, is generally not recommended and as I'm sure you've guessed by now, that's exactly what we did. The ability to steal the initiative from the opposing player is a pretty cool mechanic. However when it involves three opposing players, chaos ensues! That said, after 20+ years of 'you go, I go' games and small variations thereof. That absolutely chaotic pace to the game was probably the most accurate representation of what I would imagine an actual battle to be like.
|Scott closes in on Wolfy's troops.|
About halfway thru the game, Scott's dice went hot, he started racking up kills and there was no stopping him. Hoss eventually stabilized his casualties and fled the board, Wolfy's crew suffered 2 casualties, and could do little to slow Scott's rampage (aside from vaporizing one guy's head with a well placed plasma pistol shot).
|...and despite her best efforts it went badly for her...|
As for my crew: my leader managed to fire two (non-connecting) shots all game, and the rest of my bunch accomplished little aside from managing to get away from my table edge (to spare them from the tragic death resulting from being accidentally knocked off of the table by my arm). Actually, the only mini I had that did well was 'Taco'. That little bot beat the hell out of a few Hoss's troops before hauling ass across the table and doing the same to one of Scott's power armored guys. Then...he took a shot thru the head and went out of action. Sad face, he was only a soft taco...
|TACO ATTACK!!! (yes, again) He beat the hell out of that kick-ass looking mini of Scott's up before going down to a head-shot.|
|Here's a close-up of said kick-ass looking mini which was painted by a different Scott in our group.|
In the end, we called it as it was late. Still, much fun was had and we are all looking forward to more games of Rogue Stars in the future.