This week I have an update on the slow progress of my Pointy Helmeted Imperial Guardsmen (PHIGs). I painted up a pysker, and finally finished two of the three missile teams for the heavy weapons squad (I can only do two at a time as I'm limited to just four of the tiny bases I temporarily glue them too).
First up, the Psyker.
This mini will serve as a Primaris Psyker. As I'm really limited on sculpts with this bunch, I just did a hand swap on a superfluous standard bearer. To help him stand out from the rest of the oh so similar infantry, I added a witchfire-esque glow to both his/her (like you can tell under all of that gear) hand and emanating from the grill of the helm.
I rather like the effect. His/her kit is also inscribed with several runes of...warding? He/she is also equipped with a rune inscribed force hatchet.
Next up are two of the heavy weapons squad's missile teams. These missile teams are the only option that these minis come with in regards of heavy weaponry. That said these look good and luckily missile launchers are good against both armor and light infantry hordes. I also like the 50mm weapon team bases over the prior 60mm bases which seemed like a bit much for an Iggy weapon team.
Next up for this army will be to finish the last weapon team and maybe the final four grunts in my first infantry squad. After that, perhaps a 2nd tank will be in order.