Thursday, December 11, 2025

Victory goes to The Empire!

 o/

My Storm Troopers advancing along with the AT-PT & Shore Troopers in the background.

I managed to get in a game this past Tuesday evening, with my Empire army making its battlefield debut against...The Empire. Heh, I am sure that this post's title is now raising some eyebrows. While also new, my opponent is a more regular player than I and only has a fieldable Empire army, so his forces did carry the day quite handily. 

I swapped squad leaders in the Shore trooper squads to easily differentiate those models. This squad did well, gunning down 2 Scout bikers in 1 volley, and wounding that agent in the backfield as well!

The AT-PT (AT-ST proxy with no upgrades other than the pilot), it shot a few of the storm troopers near the POI.

They made most of their saves and so following that it decided that simply stepping on them was far more efficient. It survived the game having suffered only 5 wounds. 

Nonetheless I managed several impressive rolls throughout the game and got a decent idea on how the Empire works. I didn't take enough pics for a proper bat rep, (hell, I don't think they're in order for that matter) as such below are a few highlights. In hindsight my biggest highlight unfortunately did not get a pic. 

That was when my 10-strong Stormtrooper squad with a T21 gunner rolled an impressive 7 criticals and 1 hit while only using 1 aim token where I forgot to utilize the precision 1! For my 40k centric readers, that is like having Orks roll 13 dice with shootas, hitting 8 times with only 2 dice rerolled, and all but 1 hit ignoring cover!

Ah yes, a good ol' 40K like scrum! This fight would in the end be inconclusive with no units wiped out, though the Shore and Riot squads were both down to just 1 model each I think, 

My commander, leading from the rear and beneath the shade of a giant shroom. He strategized our way into the debacle and walked away unscathed, typical.

One thing I seem to have issues with (vehicles aside) is getting my troopers out of my deployment zone and into that of the enemy. 

Another highlight roll (which I am sure my opponent was happy to not have photographed) was when one of his Storm Troopers squads fired and missed with 3 of their white dice. Not bad, but then he used FOUR consecutive rerolls (thanks to his officer and the Storm Trooper Battalion abilities), and on those three dice (12 rolls total) he still hit with nothing!

Truly impressive and for all the wrong reasons...

I've read and been told many a time to NEVER RUN SCOUT BIKES RIGHT UP THE MIDDLE OF THE BOARD! So, I did just that. Twit. To their credit they killed an enemy biker and sponged 8 light cover saves (those are like 40K T-shirt saves) before expiring.

Here the not Agent Callus wipes out the last of my mostly painted squad of Shore troopers. 

This was fun, all the more so as there were no Force users in either list, so it wasn't a case of Vader killing everything but rather squads killing squads for the most part. Afterwards, I pulled most of the of the superfluously unused/forgotten about upgrades out of my list, making enough room to squeeze in my newly assembled Scout Troopers for my next game.

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