Tuesday, October 19, 2010

DON'T SHOOT DAT YOO FOOLZ!!!!

o/

Running a little late this week due to a game of BFG last night. We fielded carbon copy fleets from our last game of Orks vs. Imperials, and while the net result was the same (Orks were crushed) the route from point A to point B was quite different this time around. True, in both games the Orks epically failed, however we had a hellova good time failing this time around. Lemme explain starting with the BFG version of L.A.'s rush hour traffic:

As you can see, Orks are no better at merging in heavy traffic than the average American driver is.

Now it looks like in this photo 'Dat da boyz 'az dem rights where we wants dem.' That said, my DethDeala Klass battleship Da Orktown (the big reddish monster in the middle) and Da Orkinawa (the silver Terror ship) were crippled at this point. THAT and the Gothic class cruiser named Avenger had just been reduced to a blazing hulk. Now, in such close proximity, no one in their right mind would shoot at a blazing hulk in hopes of getting a warp core breach at such close range, right?

However Orks are never in 'da right mind' (or are they?).

The Ork escort just to the left of Da Ortown jumped n the opportunity, and actually got that warp core breach (1 lance hit for each starting hit point [8 in this case] inflicted on everything within 3D6cm) The ensuing conflagration caused a chain reaction resulting in a warp core breach on Da Orktown (12 lance shots), and Plasma core breaches on Da Orkinawa & Kill kroozer Da Bizmork (plasma core breaches are the same as a warp core breach, you just halve the ship's starting hit points which equaled 5 each in this case).

As you can see, everything that I had in range died, spectacularly! One of the escaping Dominators was crippled, the other beat up but uncrippled and the last Gothic also was crippled.

After a few moments of 'oohs & aahs' by the krews of Da Ork Royul & Ork-N-Saw, they charged into da breach with wild abandon! And in the three remaining turns Da Ork Royul also suffered a plasma core breach, however Da Ork-N-Saw escaped the engagement relatively unscathed. Proving beyond a doubt that indeed, 'Bloo iz a lucky color!'

On the painting front, I made a bit of progress on the rhino. Not too much, just the doors & combi-bolter & hatch.

This tank is taking far longer than I had anticipated, but it's looking good so far i think.

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