|My army gives the illusion of being fully painted from this (cropped) angle...|
The elusive WAAAAUGH!!! Neverness came out of his mountain stronghold to bring the even more reclusive Long Wayz Dezert Groop to battle. Our semi-annual Ork vs. Ork games are always a hoot, and this one was no different.
|Battlin' in da round! Deployment zones spilt the table in half (easily marked for us by the seam for the table leaf)|
We went a little old school, playing at home on the dining room table instead of on a proper gaming board (which I gave to WaaarghPug as I no longer had room to store it). Digging out my rarely used terrain was something akin to an archeological expedition, and scrounging around for the various bits and bobs that make up my army was much the same.
|1k point patrol list of Da Long Wayz Dezert Groop. This is pretty much the entirety of my army these days. Whatever else I have are random odds and ends of partial units, and a now index-only not-so-big mek on awarbike.|
In the end though all but my lobba was present and accounted for, with a grot tank filling in as a proxy for the missing lobba. Also, as it turns out, my terrain is far better painted than any of my armies...which is kind of amusing as painting terrain is one of my least favorite things to do.
|The back window of my (dirty) real life trukk.|
Given the pic above, its a forgone conclusion that I was using the Deff Skulls Kultur for my Army. The scenario was 'the prize' (aka Capture the flag), and with all infantry in my army having Dis iz ours! Zog off! (objective secured), hanging onto said flag would be much easier, especially as I only had a single troops choice.
Also, my army was a marginal 2 points lower in value than Neverness', giving me a 'twist' card. I drew the outflank card, meaning after deployment, I put my Grot Mega Tank into reserve in order to outflank on either turns 1 or 2. That would prove quite fortuitous...
The following is my usual photo dump and running commentary which gives you a vague idea as to what was going on. Neverness has a bat rep of his own, so if you're get lost in this recap, there's likely a more coherent recounting on his blog.
|All sides deployed and ready for a good krumpin'!|
|My left flank, with Krump & Pittance (my Warboss) and BOOM! (weird boy) bringing up the rear.|
|My right flank, just before Da Grot Spee (mega tank) was put into reserves to outflank.|
|Neverness' initial advance. That said, this pic is merely here to show off his impressive (though still WIP) Dakka Jet.|
|The Dakka jet, (the surprisingly dangerous) grots, lootas and shokk attack gun armed big mek all dumped into my boys mob, eviscerating it in preparation for the inevitable charge...|
|On the other side, my Matilda (battlewagon) was sorely missing its old AV:14, as the shoota boys tore into it with a vengeance, both in shooting and then hand-to-tread combat!|
|Surviving the 1st Goff turn, BOOM! cast warpath on my boys to help make up for their losses. Then both BOOM!, and Krump & Pittance charged into the Goffs to even the odds vs my boys!|
|Shockingly, I wiped them out. BOOM! took da flag, and Krump & Pittance, always eager to beat on the little guys, turned thier sights on the nearby grot mob...|
|In the backfield of turn 1, Da Grot Spee emerged, and along with an impressive long ranged volley of big shoota fire from Da Matilda, succeeded in causing the Lootas to break and run, huzzah!|
|My weedy Kommados showed up as well, though they managed only a few pot-shots.|
|Faced with the hideous prospect of overwatch fire from a FULL unit of tankbustas, da boss instead shoots one in the head, and signals the Dakka Jet which wipes my unit off of the table! (yeah that fucker needed to die...).|
|Meanwhile those sneaky Kommandos move into position for their favorite kind of charge: from behind!|
|Da shoota boys were sadly not caught flat footed, and killed 3 of the 5 Kommandos on the way in! The remaining two |
|...their cause was of course lost. It did leave neverness' boys in da crater though, and he loves (minis sliding and falling off of) craters...|
|Back on the other side, Krump and my boyz (again with warpath cast on the latter) successfully slaughtered the grots, though 4 boyz were lost in the process.|
|Enraged at the loss of his minions, the Runtherder attacks Krump! Yet once again, Krump beats the little guy down.|
|The remnants of my horde (now a mere 4 models) advances towards the enemy. BOOM! elects to hold beck with da flag, but tries to remain in da fight by casting |
|As the dakka jet completes its circuit of the little table in the backfield, Neverness' army moves to retake the flag and finish off my shattered army.|
|The two warbosses prepare to charge one another, Krump however was badly bleeding by this point (though I don't recall who gets credit for that).|
|As such his cause was lost, with his last words proclaiming his demise as fake nooz!!|
|Da Grot Spee, warily eyes its next target...|
|The warboss passes the tank, looking for da' flag, and leaving the boys to finish it off.|
|Da badly damaged Grot Spee manages to kill a few boys before suffering it's last wound and...uh...sinking into oblivion.|
|Out of both armies, these few are all that survived!|
Well that was bloody and fun! Of the 150 or so orks + vehicles that started the game, all that survived was Neverness' Dakka Jet, Warboss, and 5 boyz! Yup, that's a good scrap in my books, even if I did get tabled!
Ork vs. Ork games are prettymuch the only 40k games I can be coaxed into playing these days, though Neverness is keen to get in an Eldar vs. his...something rematch (hell, it was around 1:30am or so, you're lucky I remembered any of this at that hour). Perhaps I'll indulge him in a game of that, but for now my 40k bloodlust has been sated.